Sound engine re-init sometimes resets master volume in PulseAudio
In some cases, Minecraft will reset the system Master volume in PulseAudio to 100% when it loads the sound engine. I triggered it by applying resource packs and changing the language while connected to a multiplayer server, but it is not reliable.
2015-03-01, 10:43 AM
2017-02-14, 05:00 PM
2017-02-14, 05:00 PM
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