Breaking particle for fire when there shouldn't be
I'm pretty sure that there shouldn't be breaking particles when extinguishing fire.
How to trigger:
Step 1: Light a block on fire (make sure /gamerule doFireTick is set to false)
Step 2: Grab a water bucket
Step 3: Extinguish the fire
Step 4: Notice the breaking particles for fire
Go ahead and close this issue if that is actually intended, but I highly doubt it.
2015-02-26, 01:10 AM
2020-05-13, 12:17 AM
2015-02-26, 09:06 AM
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