Mobs stop moving for guests in server when host player is certain distances away
When the host of a server travels certain distance from mobs they stop work.
I expect this is normal behaviour for single player hosted servers, but seems out of place when hosting a game for your family. I move away to do one job in the world and mobs stop working for every one else.
I'm more then happy to post maybe a video of this happening. Or provide stack traces if necessary .
Regards
2015-02-08, 06:02 AM
2017-02-14, 04:59 PM
2017-02-14, 04:59 PM
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