/clone /fill of tile entity (TE) over a TE renders the old TE
What I expected to happen:
Using /clone /fill or /setblock will replace one block with Tie Entity (TE) for a new block with TE.
What did happened:
The Block was replaced and could be interacted with according to the new TE. However the previous/original textures of the block that was to be replaced would render.
Picture shows:
An ender chest replaced with a normal chest, yet the ender chest still displays.
Additional Info:
This happens with any TE so signs, skulls, trapped chest, banners so on. After logging out and back in the block will render correctly.
2015-01-28, 11:26 PM
2017-02-17, 12:58 AM
2015-11-07, 01:11 AM
0
3
Minecraft 1.8.2-pre4, Minecraft 1.8.2-pre5
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