Stat.leaveGame objective increments by 2 when the host of a LAN server logs off
If a second player is logged on, they will see it increment by only 1 at first, but when the world is entered, it will have gone up by 2.
Note: I only have one computer to test this with, it's possible that this bug doesn't occur with multiple computers. If someone could verify that please, I would appreciate it.
Relates to MC-76595.
2015-01-16, 09:51 AM
2016-10-21, 10:52 PM
2016-10-21, 10:52 PM
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