Spawn chunks have much more lag than chunks loaded around players
If a chunk is loaded because it is near the world spawn point, and not because there is a player nearby, there will be much more lag in that chunk.
To replicate, make a clock triggering a command in the spawn chunks, then start moving away. Once you get far enough that the chunk would normally unload, the timing of the clock will become much more inconsistent.
2014-12-01, 06:13 AM
2016-03-23, 11:20 PM
2016-03-23, 11:20 PM
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