Mojira Archive
MC-73495

Commands saying item names use incorrect / wrong item names

The game creates incorrect names for items when the are said (!not translated!) by

  • /say
  • /tellraw
  • As command feedback
    and maybe more

Example:

/say @e[type=Item]

The game adds to every item the start "item." which creates incorrect item names, because it should be for tiles only "tile." and not "item.tile."
also for normal items of course not "item.item."

Also it uses incorrect wool names (and maybe also for other colored items):
tile.cloth.white (/tellraw @p {translate:"tile.cloth.white"})
which should be tile.cloth.white.name

A way to solve this: (In my opinion)

  • Item: Item Frame (Item)
  • Entity: Item Frame (Entity)

Fixed

Marcono1234

[Mojang] Searge (Michael Stoyke)

2014-10-23, 04:52 PM

2018-06-12, 02:10 AM

2017-11-23, 09:18 PM

7

7

Confirmed

/say, /tellraw, feedback, item, previous-output, translation

Minecraft 1.8.1-pre3 - Minecraft 1.12.1Minecraft 1.8.1-pre3, Minecraft 15w45a, Minecraft 15w47c, Minecraft 1.10.2, Minecraft 16w32a, Minecraft 1.11 Pre-Release 1, Minecraft 1.12.1

Minecraft 17w47a