Wrong displayed rotation for summoned and teleported mobs
I am really sorry if this a duplicate ![]()
1. When you summon a mob (e.g. zombie):
The zombie rotates a little bit after summoning it (see attached movie)
2. When you teleport a mob to a player (e.g. zombie to @p):
The zombie rotates about 2.5 seconds after the teleport
But what is really strange: Even the "blue line" points in the wrong direction, but when you spectate it, you look in the correct direction
Might relate to MC-46647
2014-10-12, 03:48 PM
2016-11-14, 12:02 AM
2016-11-14, 12:02 AM
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blue-line, mob, rotation, spectate, spectator-line, summon, teleport
Minecraft 1.8, Minecraft 1.8.6
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