Mojira Archive
MC-71552

Far away sounds are louder than they should be

I did not find any other reports about this problem, so here it goes:

In Minecraft, the sounds that are far away from the player seem too intense. And when the sound is played a bit further away, it abruptly gets quiet (See graph 1). This has to do with the fact that Minecraft uses a linear way of calculating sound intensity for the distance. In real life, it is more like a curve. See attached graphs.

It's just a minor thing, and easy to fix, but still a noticeable flaw.

EDIT: This is what the calculation should be:

SoundVolume = 1 / ( Distance^2 - 1 )

This creates a curve similar to graph 2. SoundVolume = 1 means 100%, 0.5 means 50% etc.

When Distance is 0, SoundVolume is 100%. When the distance increases, the SoundVolume decreases.

This shouldn't be too hard to implement.

Unresolved

Partago

2014-09-10, 07:51 PM

2024-07-13, 06:37 PM

14

7

Confirmed

Sound

audio, distance, sound

Minecraft 1.8 - 22w11aMinecraft 1.8, Minecraft 1.8.8, Minecraft 15w49b, Minecraft 1.13.1, 1.17.1, 1.18.2, 22w11a

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