High CPU usage in Singleplayer world caused by mob spawning.
All things are lagging (due to mob spawning, when you do "/gamerule doMobSpawning false", then lag is gone, but I need mobs) at singleplayer world (redstone, animals are floating, block placing sound lag, etc.)
This problem started at Minecraft 14w25.
2014-08-17, 06:06 PM
2014-08-20, 09:09 AM
2014-08-20, 09:09 AM
1
4
-