Flatworld chunks generating normal world terrain (difficult to reproduce)
Steps to Reproduce:
1. Create a superflat world.
Observed Result:
1 - Random chunks were generated with regular world terrain, not flat.
This seems to be a very rare bug. (These kind, I hate, since it can be a number of combinations). I had the render distance set to 32 chunks, but future superflat maps with 32 chunks loaded (same and different seed) didn't produce the bug. I also tried recreating the world with the same name (I've seen this happen before), and creating a custom generation world prior to the superflat world, but also didn't reproduce the glitch.
2014-07-31, 05:34 AM
2014-12-22, 01:04 PM
2014-12-22, 01:04 PM
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