Chunks rendering incorrectly
If I change the the render distance above 12 I get these flashing pieces of random terrain where normal terrain should be.
Video here of the bug happening http://youtu.be/LRRcuLmsmoo
A MultiMC log is included in the attachment
2014-07-25, 05:00 PM
2014-08-07, 06:56 PM
2014-07-28, 10:30 PM
0
3
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