Graphics corruption on > 16 chunks
Setting viewing distance in-game to anything above 16 chunks results in massive graphics corruption. (fixes itself after game restart though)
Entire regions turn into a flickering mess of repeating chunks, while mobs turn into giant mess of polygons (that stuff at the bottom of the first 3 screenshots are bunnies)
2014-07-25, 01:54 AM
2018-01-30, 12:23 AM
2014-07-25, 05:13 AM
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