Watchdog shuts down server
To set the server watchdog to a higher time or switch it off:
Set max-tick-time in server.properties to a value higher than 60000 or to -1
https://minecraft.fandom.com/wiki/Server.properties#max-tick-time
The server crashes randomly. Most recent crash report attached.
Description: Watching Server java.lang.Error at java.util.ArrayList.indexOf(ArrayList.java:298) at java.util.ArrayList.contains(ArrayList.java:281) at java.util.ArrayList.batchRemove(ArrayList.java:700) at java.util.ArrayList.removeAll(ArrayList.java:671) at aqa.i(SourceFile:1339) at ql.i(SourceFile:470) at net.minecraft.server.MinecraftServer.y(SourceFile:605) at ph.y(SourceFile:303) at net.minecraft.server.MinecraftServer.x(SourceFile:529) at net.minecraft.server.MinecraftServer.run(SourceFile:445) at java.lang.Thread.run(Thread.java:744)
Update: This crash appears to be caused by a new “feature“ called the Server Watchdog. This is a thread that kills the server when there is too much lag. Sometimes, but by no means always, this is logged accordingly:
2014-07-26 21:06:11 [Server Watchdog/FATAL]: A single server tick took 35.28 seconds (should be max 0.05) 2014-07-26 21:06:11 [Server Watchdog/FATAL]: Considering it to be crashed, server will forcibly shutdown. 2014-07-26 21:06:13 [Server Watchdog/ERROR]: This crash report has been saved to: /opt/wurstmineberg/server/./crash-reports/crash-2014-07-26_23.06.12-server.txt
Thanks Anthony Martin for finding this.