Custom textures cause rapid stobe
On entering a world of mine, all the blocks, and things like torches, were very rapidly switching between their texture (note: I do use a 32x resource pack I put together) and, mostly, flat grey.
I was able to stop the strobe effect by removing the HUD.
forgot to check with the default resources, oops.
update: the same problem happens with only the default resources. just had a thought, could be caused by the world being "old"
update 2: yeah, looks like it's one of those "old world" problems.
2014-07-10, 12:14 AM
2014-07-11, 01:15 AM
2014-07-10, 03:20 PM
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