New interpolate animation type doesn't work for water
using the interpolate animation type:
{
"animation": {
"interpolate": true,
"frametime": 15,
"frames": [
0,
1,
2,
3,
2,
1,
0
]
}
}
Water ignores that its there, it animates by jumping from frame to frame. I tested by copying and pasting the texture and mcmeta files and renaming them to a solid block, for which the interpolate feature did work.
2014-07-06, 07:48 PM
2016-10-21, 01:27 AM
2016-10-21, 01:27 AM
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