Mojira Archive
MC-58432

/gamerule randomTickSpeed influencing redstone ticks

I was testing things on redstone (delays w/ repeaters, redstone command block clock, etc...) when I just changed this command to put a randomTickSpeed to 5000.
Suddently, all my redstone circuits were "lagging", like affected by a sort of slow madness.

So, I redo the command to a 0 randomTickSpeed : All my redstone were normally functionnal like normal.

What I was expecting was :

Only crops or grass were affected by this command

What happened :

The opposite.

To replicate this :

Place a button on a block
Make a line of repeaters connected to this block
Place a redstone lamp at the end of the line
Push the button

Try it w/ other randomTickSpeed and look at the time for the redstone to reach the lamp (0 to 5000 is the most viewable (0 seems to be the normal value))

Invalid

Ano Nymous

2014-06-21, 05:30 PM

2014-06-28, 10:33 AM

2014-06-28, 10:33 AM

0

2

Unconfirmed

Minecraft 14w25b

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