Infinite loop caused by a comparator (on subtractor mode) feedback loop.
I've attached the crash log and a schematic of the circuit.
The top repeater signifies a comparator on subtractor mode, the second one is a simple comparator.
I can only assume that some missing safe-guards allowed the subtractor to update itself continuously, until the game crashed.
NOTE: if you want to reproduce this, you should place the second comparator (acting as a buffer) last, to get the exact same state.
2013-01-03, 07:00 PM
2013-02-10, 03:43 AM
2013-01-04, 11:54 AM
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