Discrepancy dismounting behaviour between quadrants
When dismounting from a "vehicle", the game isn't checking the right place if any coordinate is negative.
Way to witness the bug
- Create a new single-player superflat game.
- Head to South-East quadrant ( /tp 10 10 10 )
- Lay a rail
- Put a minecart on it
- Enter the minecart and then shift-exit it
- Destroy the block you were put on (optional - fill it with lava)
- repeat the enter-exit cycle
- Notice you have been ejected to another (safe) block
- Head to North-West quadrant ( /tp -10 10 -10 )
- Lay a rail
- Put a minecart on it
- Enter the minecart and then shift-exit it
- Destroy the block you were put on (optional - fill it with lava)
- repeat the enter-exit cycle
- Notice you have been ejected to the same place (optional - you are now swimming into lava)
Second part can be also done on NE or SW quadrants, to the same result.
2014-06-05, 10:14 AM
2014-06-22, 12:42 PM
2014-06-05, 07:45 PM
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