Player or entity selectors don't get turned into player or entity names in the "summon" JSON argument
When using a command block with the command set to...
summon Wolf ~ ~2 ~ {CustomName: "@p" , Owner: "@p" }
...the summoned wolf will have the name @p instead of the actual player name and belongs to the non-existing player with the name @p.
When using the new selector JSON format for texts introduced in the latest snapshot, e.g. like...
summon Wolf ~ ~2 ~ {CustomName: {selector: "@p"} , Owner: {selector: "@p"} }
...the wolf does not have any name.
2014-05-16, 07:12 PM
2014-05-17, 06:01 PM
2014-05-16, 10:00 PM
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