Client FPS drops to 0 in certain areas
My client is lagging and becoming unplayable in certain areas underground around caves. During the lag FPS and Chunk Updates drops to 0 and Tick task is taking up to 70% of game CPU time (while normally taking around 7%). Javaw process itself is sometimes marked as "not responding" by Windows.
It happens on the same map in the same place on both singleplayer modes and multiplayer (when I move world to the server).
The screenshot itself doesn't show 0 FPS but the moment right after the lag spike (increased game tick cpu time is visible on profiling chart)
Edit: I have uploaded the faulty world there - https://dl.dropboxusercontent.com/u/32145655/world.zip
2014-05-08, 05:24 PM
2014-05-08, 05:33 PM
2014-05-08, 05:25 PM
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