Particles for large fall get generated when stopping fall in mid air
When stopping the player from falling in Creative mode, then flying close to a surface and let the player fall again, it generates the particles as if the player never stopped falling.
Steps to reproduce:
Set gamemode to creative
Fly high up
Release the player and wait until he nearly hits the ground
Stop the fall
Do whatever here
Release the player from a height that shouldn't generate fall particles
See how it takes the distance fallen from the previous fall into account when generating the particles.
2014-03-08, 10:07 PM
2014-03-09, 11:55 AM
2014-03-09, 11:55 AM
0
1
Minecraft 14w08a, Minecraft 1.7.5, Minecraft 14w10b, Minecraft 14w10c
-