/spreadplayers does not distance entities optimally from each other, limiting the number of entities that can be spread in an area
I am currently attempting to spread entities using the following command:
/spreadplayers -20 -9 2 3 false @e[type=Chicken]
With this distribution, the maximum number of entities that it should be able to spread is 16 (see image 1 - green spaces indicate valid positions under optimal spacing). However, that spreadplayers command will not work with more than 12 entities (I've run it ~200 times with 13 chickens and it has yet to succeed).
Steps to replicate:
1. Summon 13 chickens:
/summon Chicken -7 56 6 {Invulnerable:1,Attributes:[{Name:generic.movementSpeed,Base:0}]}
2. Set up a spreadplayers command block using the command:
/spreadplayers -20 -9 2 3 false @e[type=Chicken]
3. Run the spreadplayers command block.
2014-03-08, 02:50 AM
2023-11-11, 05:38 PM
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