Constant crashing when starting Minecraft
Recently, whenever I open Minecraft I have been greeted by a crash report and I can't even play the game! I am just playing vanilla Minecraft without mods and I have tried all that I can think of like re-installing the game and nothing works! Any help or possible solutions would be greatly appreciated! ![]()
Here is a crash report, they're all the same: // Oops. Time: 12/18/12 5:18 PM Description: Failed to start game java.lang.NullPointerException at java.io.Reader.<init>(Reader.java:61) at java.io.InputStreamReader.<init>(InputStreamReader.java:80) at bn.a(SourceFile:56) at bn.a(SourceFile:91) at net.minecraft.client.Minecraft.a(SourceFile:249) at net.minecraft.client.Minecraft.run(SourceFile:515) at java.lang.Thread.run(Thread.java:680) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.4.5 Operating System: Mac OS X (x86_64) version 10.8.2 Java Version: 1.6.0_37, Apple Inc. Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc. Memory: 1020401648 bytes (973 MB) / 1071579136 bytes (1021 MB) up to 2143158272 bytes (2043 MB) JVM Flags: 3 total; -Xbootclasspath/a:/System/Library/PrivateFrameworks/JavaApplicationLauncher.framework/Resources/LauncherSupport.jar -Xms1024M -Xmx2048M AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Suspicious classes: No suspicious classes found. IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 LWJGL: 2.4.2 OpenGL: NVIDIA GeForce 9400M OpenGL Engine GL version 2.1 NVIDIA-8.0.61, NVIDIA Corporation Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Texture Pack: Default Profiler Position: N/A (disabled) Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
2012-12-18, 08:43 AM
2022-08-05, 05:36 PM
2013-07-27, 10:54 AM
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