Mojira Archive
MC-48817

Cube face winding incorrect (front faces culled) when flipping from and to attribute for cubes

When a cube is defined in a "bad" way the front faces will be culled.

{
"__comment": "Fair warning, this format is highly likely to change even more in the future!",
"name": "cactus",
"useAmbientOcclusion": false,
"elements": [

{ "type": "cube", "from": [ 0, 0, 0 ], "to": [ 8, 8, 8 ], "shade": [ 0.5, 1.0, 0.8, 0.8, 0.6, 0.6 ], "uv": [ [ 0, 0, 16, 16, "down" ], [ 0, 0, 16, 16, "down" ], [ 0, 0, 16, 16, "down" ], [ 0, 0, 16, 16, "down" ], [ 0, 0, 16, 16, "down" ], [ 0, 0, 16, 16, "down" ] ], "cull": [ false, false, false, false, false, false ] }

,

{ "type": "cube", "from": [ 16, 16, 16 ], "to": [ 8, 8, 8 ], "shade": [ 0.5, 1.0, 0.8, 0.8, 0.6, 0.6 ], "uv": [ [ 0, 0, 16, 16, "down" ], [ 0, 0, 16, 16, "down" ], [ 0, 0, 16, 16, "down" ], [ 0, 0, 16, 16, "down" ], [ 0, 0, 16, 16, "down" ], [ 0, 0, 16, 16, "down" ] ], "cull": [ false, false, false, false, false, false ] }

]
}

Invalid

CatzHoek

2014-02-16, 03:59 PM

2014-03-11, 08:25 AM

2014-03-11, 08:25 AM

0

4

Unconfirmed

block, models, rendering

Minecraft 14w07a

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