summon PrimedTnt {ExplosionRadius:x} sometimes works
/summon PrimedTnt
{ExplosionRadius:x}doesn't work with execute and player commands.
When /summon PrimedTnt
{ExplosionRadius:x}is used by the execute or by a player it ignores the ExplosionRadius and only works with a command block.
Steps to Reproduce:
1. Type "/summon PrimedTnt
" as a player or incorporate it into an execute command. It will ignore the explosion radius.
2.Then, type "/summon PrimedTnt
{ExplosionRadius:0}" into a command block and it will do what
2014-02-14, 10:47 PM
2014-05-11, 02:47 PM
2014-05-11, 02:47 PM
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