Effects on mobs with ambient=1
This is probably intended, as you can add now "true" to hide particles
Effects with ambient=1 (should be invisible) are now visible
Command:
/summon FallingSand ~ ~4 ~ {DropItem:0,Time:-1,Riding:{id:Villager,CustomName:Spieler1,ActiveEffects:[{Id:14,Amplifier:2,Duration:1000000,Ambient:1},{Id:2,Amplifier:50,Duration:1000000,Ambient:1},{Id:8,Amplifier:200,Duration:1000000,Ambient:1},{Id:11,Amplifier:50,Duration:1000000,Ambient:1}]}}
[Mojang] Searge (Michael Stoyke)
2014-02-09, 09:08 PM
2017-02-13, 05:10 PM
2014-07-29, 04:47 PM
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Minecraft 14w06b, Minecraft 14w28b
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