Redstone output of item frame not updating when destroying item frame by piston / killing by /kill @e[type=ItemFrame]
When I Make An System To Use The New Implemented Funcion, The Item Frame Item Detector, When I Place An Piston To Break The Item, And Active It, The Redstone Goes To An Infinity Loop!!! Some Screenshots:
1'st :
http://imgur.com/cJp5FTU
I Have Made The Simple System, And Not Activated It.
2 :
http://imgur.com/yNdZHZx
Here I Have Activated The System, The Piston Brokes The Item-Frame And It's Continue Sending Redstone Signal.
3 :
http://imgur.com/iel1NXe
And Here I Have Broke The Piston, And It's Continue Sending Redstone Signal.
Steps to reproduce:
*Put an item frame at a block
*Put a comparator output to the block
*Put some item in the item frame
*Destroy the item frame by piston
--> Comparator output does not change until a new item is placed in a new item frame
2014-02-09, 03:00 AM
2017-12-04, 04:03 PM
2017-10-09, 09:54 PM
5
6
Minecraft 14w06b - Minecraft 1.12.1
Minecraft 14w06b, Minecraft 14w34b, Minecraft 1.8.3, Minecraft 1.8.8, Minecraft 15w49b, Minecraft 1.9.2, Minecraft 1.9.3 Pre-Release 3, Minecraft 1.9.4, Minecraft 16w20a, Minecraft 1.11, Minecraft 16w50a, Minecraft 1.11.1, Minecraft 1.11.2, Minecraft 17w06a, Minecraft 17w13b, Minecraft 17w15a, Minecraft 17w16b, Minecraft 17w17b, Minecraft 17w18b, Minecraft 1.12 Pre-Release 2, Minecraft 1.12.1
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