No falling sand while /kill @e[type=!Player]
I built a command_block-clock with the command '/kill @e[type=!Player] to test the command.
Sandblocks placed will sometimes stuck in place, not creating a falling entity, while the clock is running.
I built a command_block-clock with the command '/kill @e[type=!Player] to test the command.
Sandblocks placed will sometimes stuck in place, not creating a falling entity, while the clock is running.