Player orientation set to 0 when teleporting while sneaking
When using the /tp command on a player that is currently shifting the orientation of that player will be reset to 0.
Tested with a commandblock clock:
1. Create a commandblock with
/tp @p[r=5] ~-1 ~ ~
(or something similar)
2. Connect it with a simple clock
3. Walk in the detection radius: You will be teleported correctly, without changing the orientation
4. Now sneak and walk again into the radius: You will be teleported, but now looking in another direction (always 0, see debug screen).
2014-01-24, 07:20 PM
2017-05-02, 03:48 PM
2014-01-26, 05:20 PM
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