Mojira Archive
MC-45077

Knockback enchantment bypasses the knockback resistance attribute

Expectations: When changing the attribute "generic.knockbackResistance" to base:1.0, it should make the mob not being affected by any knockback.

Bug: When a mob has the knockback resistance set to 1.0, it can still be affected by knockback from swords with the knockback enchantment on.

How to reproduce bug/how I found the bug:
1. Run the command "summon Witch ~ ~1 ~ {Attributes:[

{Name:generic.movementSpeed,Base:0.001}

,

{Name:generic.knockbackResistance,Base:1.0}

,

{Name:generic.maxHealth,Base:400.0}

,

{Name:generic.followRange,Base:20}

]}" in a command block.
You will then get a witch, with no movement, doesn't get affected by the knockback your fists deal, a health amount of 200 hearts, and follows players up to 20 blocks. So far everything is as it should.

2. Enchant a diamond sword with knockback 2, and hit the witch. The witch will now fly away a few blocks, which it shouldn't be able to do.

Final summary: Giving a witch full knockback resistance will still be bypassed by the knockback enchantment.

Fixed

Joel

[Mojang] Jeb (Jens Bergensten)

2014-01-16, 09:23 PM

2017-05-09, 10:14 PM

2015-11-12, 10:37 PM

4

5

Unconfirmed

attribute, knockback

Minecraft 1.7.4 - Minecraft 1.8.1Minecraft 1.7.4, Minecraft 14w11b, Minecraft 14w21b, Minecraft 14w30c, Minecraft 1.8-pre3, Minecraft 1.8.1

Minecraft 15w45a