Mojira Archive
MC-44634

Invulnerable Fireballs are invisible/being client-side rendered on hit

I summoned a Fireball with the Invulnerable tag set to 1 and encounter some very strange behaviors of the fireball.

First, the fireball is completely invisible and only seen for a slight time when first summoned. (less then a second) The fireball still explodes and deals damage
If you attack the fireball, it is rendered as flying away, but it actually still explode where it would have without a hit. When these rendered fireball fly to far away, they'll just get set to the starting position, even if the real fireball already exploded. Relogging/Reloading seems to fix them, but sometimes they'll come back and start flying in the loop again, but will not fly in the direction they previously were.
These client-side only fireballs do not explode, even if the hit a player or a wall. The fireballs may disappear a short time after hitting them.

I used this command to test:

/summon Fireball ~ ~-2 ~ {ExplosionPower:1,direction:[0.0,-0.5,0.0],Invulnerable:1} 

(Flies downwards)

/summon Fireball ~ ~-2 ~ {ExplosionPower:1,direction:[0.0,0.0,0.0],Invulnerable:1}

(Does not move, hitting hit sends it flying client side only)

(Changing the ExplosionPower or direction does not change the behavior.)

I tried providing a video, but my pc and internet speed seem to not allow me to.

Fixed

oWave

2014-01-11, 04:47 PM

2014-12-19, 10:19 PM

2014-12-19, 10:19 PM

0

4

Unconfirmed

Minecraft 14w02c, Minecraft 1.7.9, Minecraft 14w18b, Minecraft 14w19a

Minecraft 1.8.2-pre1