@a, @e, and any UUID references work incorrectly after a player dies.
Summary:
When a Player or Command Block uses @a, @e, or a UUID, the command returns a successful message but isn't properly executed. Examples:
/give @a minecraft:stone
Chat messages output to indicate items were given, however it drops them near world spawn, or at the spawn point of the player (this is something I haven't properly tested).
/clear @a
Even if the player has items, the command will say there were no items to remove.
/xp 30L @a
Will indicate that has given 30 levels to the players, however no levels will be received.
/gamemode 1 @a
Assumed from survival. Hearts will disappear, etc. and the client will be able to fly, however they will be kicked if they fly for to long.
Reproduction:
1. Open a world
2. Type
/give @a minecraft:stone
and note result.
3. Type
/kill
.
4. Type
/give @a minecraft:stone
and compare result to that of #2.
2014-01-10, 07:54 PM
2014-02-02, 03:20 AM
2014-01-27, 02:33 PM
5
2
Minecraft 14w02c, Minecraft 14w03b, Minecraft 14w04a, Minecraft 14w04b