Large selection of blocks if used in DisplayTile, will render invisible
If the "CustomDisplayTile" tag is enabled in entities supporting this tag, using some IDs containing block-form tile entities in the DisplayTile int will not come into effect, as a, ex: Minecart with the DisplayTile int set to 63, 68, or non-full blocks such as doors will render the block displayed, as I chose a sign (63), invisible. I debugged this using various ids in a NBT editor and some of the results are the same symptom I described above.
2013-12-31, 03:03 AM
2017-04-24, 01:27 PM
2013-12-31, 03:16 AM
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