Mojira Archive
MC-4374

Crash with receiving packet 56 when using high IDs for blocks

When using the 4096 block id in multiplayer, client crash due to an unused value when reading packet 56
The "Add bit map" which say if a chunk section (16x16x16) must use or not the "Add" section

Fix:http://pastebin.com/muuFTbkV

Invalid

Socolin

2012-12-10, 12:13 AM

2013-02-20, 01:23 AM

2013-02-20, 01:23 AM

0

1

Unconfirmed

crash, multiplayer

Minecraft 1.4.5

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