Minecraft crashes after I die.
Put the summary of the bug you're having here
What I expected to happen was...:
After I die, I should be able to right-click signs and join a game.
What actually happened was...:
The game crashes after I die.
Steps to Reproduce:
1. Join a public game.
2. Die.
3. Observed crash:
---- Minecraft Crash Report ---- // Surprise! Haha. Well, this is awkward. Time: 12/21/13 10:13 PM Description: Rendering item java.lang.NullPointerException: Rendering item at abu.c(SourceFile:99) at bor.a(SourceFile:285) at bor.b(SourceFile:400) at bao.a(SourceFile:744) at bao.a(SourceFile:123) at bmm.b(SourceFile:834) at azi.ah(SourceFile:787) at azi.f(SourceFile:711) at net.minecraft.client.main.Main.main(SourceFile:152) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at abu.c(SourceFile:99) at bor.a(SourceFile:285) -- Item being rendered -- Details: Item Type: null Item Aux: 0 Item NBT: {display:{Name:"§eYou §c§ldied§e to §a§cmatthewmine900§a(§2Heavy§a)§e!",},} Item Foil: ~~ERROR~~ NullPointerException: null Stacktrace: at bor.b(SourceFile:400) at bao.a(SourceFile:744) at bao.a(SourceFile:123) -- Affected level -- Details: Level name: MpServer All players: 1 total; [bkf['mchogan'/15096254, l='MpServer', x=-533.17, y=77.62, z=922.84]] Chunk stats: MultiplayerChunkCache: 45, 45 Level seed: 0 Level generator: ID 01 - flat, ver 0. Features enabled: false Level generator options: Level spawn location: World: (0,56,0), Chunk: (at 0,3,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Level time: 2661592 game time, 2621396 day time Level dimension: 0 Level storage version: 0x00000 - Unknown? Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false Forced entities: 1 total; [bkf['mchogan'/15096254, l='MpServer', x=-533.17, y=77.62, z=922.84]] Retry entities: 0 total; [] Server brand: craftbukkit Server type: Non-integrated multiplayer server Stacktrace: at bka.a(SourceFile:289) at azi.b(SourceFile:1952) at azi.f(SourceFile:720) at net.minecraft.client.main.Main.main(SourceFile:152) -- System Details -- Details: Minecraft Version: 1.7.4 Operating System: Windows 8 (x86) version 6.2 Java Version: 1.7.0_45, Oracle Corporation Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation Memory: 50875080 bytes (48 MB) / 154202112 bytes (147 MB) up to 518979584 bytes (494 MB) JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M AABB Pool Size: 95131 (5327336 bytes; 5 MB) allocated, 23927 (1339912 bytes; 1 MB) used IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Launched Version: 1.7.4 LWJGL: 2.9.1 OpenGL: AMD Radeon HD 7310 Graphics GL version 4.2.12217 Compatibility Profile Context 12.104.0.0, ATI Technologies Inc. GL Caps: Using GL 1.3 multitexturing. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Anisotropic filtering is supported and maximum anisotropy is 16. Shaders are available because OpenGL 2.1 is supported. Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: [] Current Language: English (US) Profiler Position: N/A (disabled) Vec3 Pool Size: 32 (1792 bytes; 0 MB) allocated, 32 (1792 bytes; 0 MB) used Anisotropic Filtering: Off (1)
2013-12-22, 08:32 AM
2013-12-22, 10:42 AM
2013-12-22, 10:42 AM
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