Failed to launch game
UPDATE1:
Please delete bug report, I solved the issue. Apparently the drivers I downloaded were slightly corrupted. (Even though I downloaded from the official Nivida website, I suspect my internet connection were being slightly spotty at the time.)
!!Unable to render embedded object: File (=============================================) not found.!!
========CRASH REPORT==========
---- Minecraft Crash Report ---- // Don't be sad. I'll do better next time, I promise! Time: 12/7/13 12:28 PM Description: Initializing game java.lang.IllegalStateException: Function is not supported at org.lwjgl.BufferChecks.checkFunctionAddress(BufferChecks.java:58) at org.lwjgl.opengl.GL11.glMatrixMode(GL11.java:2065) at azd.ac(SourceFile:560) at azd.Z(SourceFile:400) at azd.e(SourceFile:689) at net.minecraft.client.main.Main.main(SourceFile:103) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at org.lwjgl.BufferChecks.checkFunctionAddress(BufferChecks.java:58) at org.lwjgl.opengl.GL11.glMatrixMode(GL11.java:2065) at azd.ac(SourceFile:560) at azd.Z(SourceFile:400) -- Initialization -- Details: Stacktrace: at azd.e(SourceFile:689) at net.minecraft.client.main.Main.main(SourceFile:103) -- System Details -- Details: Minecraft Version: 1.7.2 Operating System: Windows XP (x86) version 5.1 Java Version: 1.7.0_45, Oracle Corporation Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation Memory: 29670360 bytes (28 MB) / 69038080 bytes (65 MB) up to 851443712 bytes (812 MB) JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -Xmx840m AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Launched Version: 1.7.2 LWJGL: 2.9.0 OpenGL: GeForce 9500 GT/PCIe/SSE2/3DNOW! GL version 3.3.0, NVIDIA Corporation Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: [] Current Language: English (US) Profiler Position: N/A (disabled) Vec3 Pool Size: ~~ERROR~~ NullPointerException: null Anisotropic Filtering: Off (1)
========END OF CRASH REPORT============
Other notes:
I updated my nivida drivers, all up-to-date.
I also updated my java to the latest version.
Deleted the 1.7.2/other previous versions (1.6.x) and even then a fresh unmodified version does not work.
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Put the summary of the bug you're having here
What I expected to happen was...:
The game to launch correctly and smoothly as usual.
What actually happened was...:
Pressed the launch button, launcher closes then 2 seconds later, launcher open back up with a crash report.
Steps to Reproduce:
1. Press Launch button
2. Bam, Crash report