Dispensers creating massive lagg
I've created a mobtrap using dispensers with waterbuckets, but whenever they take in the water, people who does not have the mobtrap rendered (the mobtrap is on the edge of renderdistance) gets massive lagg (1-2 fps, rarely causing java to crash)
2013-12-03, 07:53 PM
2014-08-07, 09:40 AM
2013-12-11, 08:31 PM
0
2
-