Mojira Archive
MC-36360

No player sound when "Friendly Creatures" are turned off

Many player sounds are effected by the Friendly Creatures volume setting, such as

  • hitting blocks (with a tool or your fist)
  • placing blocks
  • footsteps
  • throwing eggs, splash potions
  • shooting bows

This makes sense from a logical standpoint; players are, technically, friendly animals. However, it doesn't make sense from a practical standpoint. When I'm working on or near my farm and my 200 sheep are driving me insane, I want to turn THEM off, not myself.
And even if it's intentional design — which I hope it isn't — it's still inconsistent. Player sounds like breaking blocks (different from only hitting them), eating food, and taking fall damage are unaffected by the Friendly Creatures volume setting.

Things also discovered to be affected is snowballs, eggs, and arrows launched from a dispensers. Throwing a fishing rod is also affected, but that might belong to the same category as Throwing Projectiles.