New Chunk Generation unaffected by Render Dist. Setting
Setting the render distance to a high value (16 chunks for example) will not force new chunk generation. If you move towards the empty chunks, they will then generate, and thus render.
I find this a little hard to describe correctly. Please see the screenshot I attached.
The screenshot was taken at a view distance of 16 chunks. I allowed the chunks to load before shooting as well.
I apologize to the moderators if this is an intended feature, duplicate, etc.
(I did search.)
2013-10-15, 12:25 AM
2020-08-14, 03:53 AM
2013-11-30, 06:50 PM
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chunk, distance, rendering, world-generation
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