Stained glass isn't transparent in fallingSand entity form
I wanted to summon a fallingSand entity of stained glass (block 95) so I typed this command into a command block.
/summon FallingSand ~ ~7 ~
When I saw the glass falling, it was opaque and I could not see through it (I tried with many colours and they all had the same outcome). When I tried this with normal glass (block 20) it worked perfectly. In the picture you can see this happening on the stained glass block at the top.
2013-10-10, 08:30 PM
2018-09-05, 01:04 AM
2013-11-22, 02:04 PM
1
5
/summon, falling_block, opaque, rendering, stained_glass
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