Mojira Archive
MC-34696

Stained glass isn't transparent in fallingSand entity form

I wanted to summon a fallingSand entity of stained glass (block 95) so I typed this command into a command block.
/summon FallingSand ~ ~7 ~

{Time:1, TileID:95, Data:4}

When I saw the glass falling, it was opaque and I could not see through it (I tried with many colours and they all had the same outcome). When I tried this with normal glass (block 20) it worked perfectly. In the picture you can see this happening on the stained glass block at the top.

Works As Intended

Kabir Oberai

2013-10-10, 08:30 PM

2018-09-05, 01:04 AM

2013-11-22, 02:04 PM

1

5

Unconfirmed

/summon, falling_block, opaque, rendering, stained_glass

Minecraft 13w41a

-