Spiders (and some other mobs) are not affected by speed effects or movementSpeed attributes
Spiders only become faster when they have a speed potion effect or a raised "movementSpeed" attribute. Even when they should be extremely fast, they remain similar to a normal spider speed.
To recreate, put this command into a command block:
/summon Spider ~ ~2 ~ {ActiveEffects:[{Amplifier:80,Id:1,Duration:199999980}],Attributes:[{Name:generic.movementSpeed,Base:3000.0}]}
The spider summoned will not be much faster than a normal one. To prove that it should be, you can try the same command with a zombie instead of a spider, and you will see that it moves extremely fast:
/summon Zombie ~ ~2 ~ {ActiveEffects:[{Amplifier:80,Id:1,Duration:199999980}],Attributes:[{Name:generic.movementSpeed,Base:3000.0}]}
UPDATE: This also doesn't work with Iron Golems, and I would guess many other mobs are not affected either.
2013-09-28, 09:15 PM
2014-12-19, 10:17 PM
2014-07-21, 08:47 AM
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