/setblock replace doesn't replace same block with different tile entity
Betterfix : The system should look too if it have different tile enitiy, not only at the block id and the block damage.
If i have a command block with:
/setblock ~ ~2 ~ 68 3 replace {Text1: Hello!}
and i power it, it will place a sign . if i have in the same position a command block with
/setblock ~ ~2 ~ 68 3 replace {Text1:Hello2!}
it will doesn't place the sign with the text "Hello2!". That's a bug ?
2013-09-22, 12:21 PM
2013-09-28, 09:48 AM
2013-09-28, 09:48 AM
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