Jittery entities, water, and ice as distance from spawn increases
Tested in singleplayer only.
As a player travels further away from spawn point, ice blocks, entities, and water all appear jittery when the player is moving or turning.
To reproduce, teleport to an X or Z coordinate of ±2 000 000, however it is still somewhat noticeable at a distance of ±100 000.
Note: Bug does not appear in 13w37b.
2013-09-22, 02:26 AM
2013-09-22, 02:38 AM
2013-09-22, 02:28 AM
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