Server and client De-sync with boats
While server is lagging, boat positioning between client and server can quickly get De-synchronized, leading to the player falling off of unloaded chunks, teleporting backwards when getting off, and other strage effects (tested on Vanilla LAN server, lag caused artificially using MC-17630 with non-despawning zombies in the spawn chunks)
2013-08-23, 06:08 PM
2014-01-01, 02:08 AM
2014-01-01, 02:07 AM
13
8
Minecraft 1.6.1, Minecraft 1.6.2, Minecraft 1.7.2, Minecraft 1.7.4
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