Uncrouching after moving at least two blocks away and jumping triggers sculk sensors
How to reproduce:
1. Sprint jump next to a sculk sensor
2. While mid-air, start crouching
3. Wait for sculk sensor cooldown and until you stop moving
4. Release crouch button
Observed behavior:
As soon as you release crouch the footstep sound plays and a vibration spawns.
Even if the player stays crouched due to the environment the sound plays.
Expected behavior:
Releasing the crouch button shouldn't create footstep sounds under these circumstances
This was probably introduced with the patch of crouch sprinting
Probably relates to the fix of MC-152728
2025-01-18, 08:16 PM
2025-01-22, 08:06 AM
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