Fonts turn black after re-rendering game.
After experiencing certain rendering events, the game freezes for a while and all the fonts turn black. Upon checking the logs, it was found to be caused by OpenGL, which reported the following error:
[Render thread/INFO] [mojang/GlDebug]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Texture name does not refer to a texture object generated by OpenGL.'
After reloading resourcepacks (F3+T), the game recovered normally.
This error happened on my and my friends' devices. But it seems only happened in 1.21.4.
The screenshot below shows the real-time game console log and the game screen.
2025-01-10, 11:09 AM
2025-01-10, 12:27 PM
2025-01-10, 12:27 PM
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