Damage immunity for 3 seconds after spawning no longer works
On Java Edition, whenever the player spawns or rejoins a world, you used to have 3 seconds of immunity to all damage except the void and /kill. Now you have none. Not sure if it was intentionally removed or not. Worked in 1.21.1 but not now.
Steps to reproduce:
- in survival mode build up 10+blocks high on land
- fall
- right before you land and fall onto the ground exit the game
- go back into that same world
Expected Result:
Immunity would keep the player from taking fall damage in that situation.
Observed Result:
Still takes fall damage
2024-12-13, 04:13 AM
2024-12-13, 02:33 PM
2024-12-13, 02:33 PM
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