item_model component doesn't seem to like custom named items?
I could be entirely a dumdum, but from what I seem to be able to tell, items with the "item_model" component only seem to like it if the item already exists within the game.
As shown here, when the item model is set to "arrow" the custom texture applies correctly.

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However, when the exact same file is named as "magical" it does not.

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2024-12-05, 07:46 PM
2024-12-05, 10:23 PM
2024-12-05, 10:23 PM
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