Mojira Archive
MC-278711

Minecarts with noPhysics don't power detector rails

NOTE: Experimental Feature minecraft:minecarts_improvements is active.

Minecarts with Entity#noPhysics don't power detector rails, unless an other entity is walking over the rail. Then the detector rail stays powered until the minecart leaves the rail.

Reason: Entity#checkInsideBlocks(...) doesn't trigger BlockState#entityInside(...), because Entity#isAffectedByBlocks() returns false if noPhysics is assigned.

This makes sense, but there should be an exception for minecarts and detector rails.

Prior to 1.21.3 minecarts with noPhysics powered detector rails correctly.

Invalid

Mondbrille

2024-12-05, 03:16 PM

2024-12-12, 08:13 AM

2024-12-12, 08:13 AM

2

2

Plausible

Minecart

experimental_minecart

1.21.4

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